GGXP aims to serve as a gaming hub for fans both local and international. By featuring up-and-coming game creators at the convention, we hope to shine a spotlight on talented indie studios, and provide them with a platform to showcase their work and realise their full potential.
The Good Game Awards, a GGXP-led initiative, is our way of supporting indie developers. Winners are judged and crowned by a distinguished panel comprising of gaming journalists, professionals and developers. Those who ace the competition with flying colours walk away with a free trip to PAX Australia 2018 (convention passes, flight and accommodation included), cash prizes worth $1,500 and more.
Best in Show:
Best in Show Runner Up:
* Subject to media pick up
Editor in Chief in INSIDEA Network, the young leader of Duniaku.net as the biggest geek and gaming websites in Indonesia, GGWP.ID as the leading of esport media in Indonesia, Teknosaurus.com as top 1000 tech websites in Indonesia, and Game Prime (media) largest B2B & B2C game industry event in Indonesia. Have years of experience in overseeing gaming trends, and a gamer since born.
Oo Gin Lee spent 15 years in tech journalism, most of that with Singapore's leading English daily The Straits Times. He was the tech editor of the paper until he left in 2015 where he started Gloo PR, boutique consumer tech and gaming public relations agency. Since then he has acted for many leading tech brands including PlayStation, Nokia and Garmin.
Gaming is Sean Lim’s first love. Out of his passion for gaming, he founded Wanuxi to provide gaming enthusiasts with firsthand information on gaming devices, accessories, peripherals, esports and the games. Within just a year, Sean has grown the site into the most active gaming content site in Malaysia. From forming partnerships to producing content, Sean knows the ins and outs of running a good gaming content site.
Other than Wanuxi, Sean also founded two more gaming content sites - GamerBraves and Gamer Santai.
Xuanming is a game designer and educator with more than a decade of experience in gaming-related fields. He spent the early part of his professional career developing casual games with Boomzap Entertainment for publishers such as Majesco Entertainment, 505 Games and Big Fish Games, then became an educator, teaching game design to students in Singapore Polytechnic, NTU and NUS.